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The info card (Alt+I)

The info card is the detailed stats screen for whatever the cursor touches. It exposes the numbers that drive the simulation: a terrain's fertility and movement cost, a wall's material and hit points, a pawn's full stat sheet, an item's value and quality.

Press Alt+I to open the info card for the thing under the cursor. Alongside G (gizmos) and ] (the context menu), it is one of the keys you reach for constantly.

On the map

Point the cursor at almost anything and press Alt+I to open its info card: terrain, a pawn, a wall, an item. When a tile holds more than one thing, the mod opens a small menu so you can choose which one's card to read.

The card shines when you want numbers a quick readout won't give you. Making a growing zone? Press Alt+I on the available plants to compare their stats. Outfitting a colonist? Press it on a piece of clothing to see its protection and insulation. Press it on a colonist for their full stat sheet, or use Ctrl+Alt+I to open the info card of the pawn currently selected on the colonist bar, wherever your cursor happens to be.

In other places

Alt+I appears on several screens beyond the map:

  • Quest rewards. On a quest's reward buttons, Alt+I opens the info card for a specific reward item so you can inspect what you would receive before accepting. See quests.
  • Caravan stat values. In caravan formation and info screens, Alt+I on a value breaks it down into the contributing factors. For example, caravan speed or carry capacity is the sum of several contributions, and the info card shows each one.

Coverage

Alt+I works in most places, but not absolutely everywhere yet. If you press it somewhere you expected an info card and nothing happens, that spot may not be wired up. If that happens on a screen where you think it belongs, let me know and I can take a look.